Struct dasi::State
[−]
[src]
pub struct State { // some fields omitted }
Known state composed from received events.
Methods
impl State
fn new(ready: ReadyEvent) -> State
Create a new state from an initial ReadyEvent
.
fn unknown_members(&self) -> u64
Count the total number of server members not yet downloaded.
fn download_all_members(&mut self, connection: &Connection)
Requests a download of all member information for large servers.
The members lists are cleared on call, and then refilled as chunks are received. When
unknown_members()
returns 0, the download has completed.
fn update(&mut self, event: &Event)
Update the state according to the changes described in the given event.
fn user(&self) -> &CurrentUser
Get information about the logged-in user.
fn settings(&self) -> Option<&UserSettings>
Get the logged-in user's client settings. Will return None
for bots.
fn server_settings(&self) -> Option<&[UserServerSettings]>
Get the logged-in user's per-server notification settings. Will return None
for bots.
fn session_id(&self) -> &str
Get the websocket session ID.
fn private_channels(&self) -> &[PrivateChannel]
Get the list of private channels with other users.
fn servers(&self) -> &[LiveServer]
Get the list of servers this user has access to.
fn find_channel(&self, id: &ChannelId) -> Option<ChannelRef>
Look up a private or public channel by its ID.
fn find_voice_user(&self, user_id: UserId) -> Option<(ServerId, ChannelId)>
Look up the voice channel a user is in, if any.
For bot users which may be in multiple voice channels, the first found is returned.